Ideas for Insect and Arachnid races in WarHammer 40K
A new RPG game battle design with the hero, blonde knight with lightning mace and steel gauntlet doing an attack animation.
Demons, ghosts, ghouls and of course the devil for a special Halloween 2017
Hi All! Here is an outline of myself (how I’m feeling!) and undertaking Cory Huff’s art course, The Abundant Artist – lets see what happens (gulp!)
My name is Kier Eyles and I’m an artist based in the UK. I have the background and techniques in drawing, fine art, live art, filmmaking, 2D & 3D animation and game art, but now I need to promote, market and sell biro drawings effectively. I’m a bit of a hybrid artist with my attention currently focused on Chameleon Swing, a 2D mobile game drawn in biros and playable for the Android (www.firetwin.com + www.kiereyles.com ), and a 3D digital sculptor using Blender and ZBrush.
But the Work I find the most enjoyable, uneasy and more difficult to share with others is my fine art biro drawings – this is the work I would like to brand, promote and sell. Currently I have no sales at the moment because I have this question, who would buy it? It’s possibly too personal, weird and strange (or people call too stylised?) so finding my market and selling would be a huge plus!
I’ve started to create a new body of biro work, 8 pieces focused on the human form both mental and physical which I’m hoping to submit 3 for the Jerwood Drawing Prize in June, but also I want to sell, brand and promote the work
The two images above are part of an eight part series, LoveHate and PowerTrip – biro on A4 paper
And the background for these pieces can be seen in my behance portfolio – https://www.behance.net/gallery/2536011/Portfolio
It feels good to get this all out there!
All-Seeeing Aye, poses for future 3D Model (Using Michael Defeo’s character sculpting method – hierarchy of forms)
A Chameleon doesn’t leave one tree until he’s sure of another – Arabian Proverb
(Here is an additional concept board of numerous trees from the beginnings (left) and the final look (right) I must of lost count of how many drawings there were – that branch is too short, too long, too many leaves, not enough leaves, the trunk is too short, it needs variation…and so on. I think we got there in the end
Deep in the underworld inside the great banquet hall 'the Devourer', a diamond skull monster with deep red jewel eyes consumes the rich and wealthy.
Concept art piece with, Poker Night (possibly for a future 2D drawn animation short)